Sir October Daye (
errantdetective) wrote2017-10-30 09:12 pm
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Spells
Cantrips
Detect Magic
Bleed
Mage Hand
Message
Mending
Prestidigitation
Spark
Scoop
Light
Level 1
Alarm - Wards an area for 2 hours/level.
Disguise Self - Changes your appearance.
Vanish - As invisibility for 1 round/level (5 max).
Magic Weapon - Weapon gains +1 bonus.
Keep Watch - You are treated as having a night’s rest even while staying awake.
Feather Fall - Objects or creatures fall slowly.
Level 2
Splinter Spell Resistance - You create an aura around the target weapon that weakens a foe’s spell resistance with each successful attack.
Touch of Bloodletting - This spell causes existing wounds on a target to bleed profusely.
Detect Magic (Greater) - As detect magic, but learn more information.
Share Memory - Share one memory with the target.
Blur - Attacks miss subject 20% of the time.
Hidden Presence - Prevent creatures from noticing your presence.
Level 3
Blood Biography - Learn about a creature with its blood.
Explosive Runes - Deals 6d6 damage when read.
Dispel Magic - Cancels one magical spell or effect.
Haste - One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.
Find Fault - You instantly learn many of the target’s weaknesses.
Versatile Weapon - Weapon bypasses some DR.
Level 4
Locate Creature - Indicates direction to familiar creature.
Remove Curse - Frees object or person from curse.
Shout - Deafens all within cone and deals 5d6 sonic damage.
Level 5
Blood Boil - Raise temperature of target creature’s blood (or other similar body fluid) over 3 rounds causing first fatigue, then Constitution damage, then hp damage.
Break Enchantment - Frees subjects from enchantments, transmutations, and curses.
Detect Magic
Bleed
Mage Hand
Message
Mending
Prestidigitation
Spark
Scoop
Light
Level 1
Alarm - Wards an area for 2 hours/level.
Disguise Self - Changes your appearance.
Vanish - As invisibility for 1 round/level (5 max).
Magic Weapon - Weapon gains +1 bonus.
Keep Watch - You are treated as having a night’s rest even while staying awake.
Feather Fall - Objects or creatures fall slowly.
Level 2
Splinter Spell Resistance - You create an aura around the target weapon that weakens a foe’s spell resistance with each successful attack.
Touch of Bloodletting - This spell causes existing wounds on a target to bleed profusely.
Detect Magic (Greater) - As detect magic, but learn more information.
Share Memory - Share one memory with the target.
Blur - Attacks miss subject 20% of the time.
Hidden Presence - Prevent creatures from noticing your presence.
Level 3
Blood Biography - Learn about a creature with its blood.
Explosive Runes - Deals 6d6 damage when read.
Dispel Magic - Cancels one magical spell or effect.
Haste - One creature/level moves faster, +1 on attack rolls, AC, and Reflex saves.
Find Fault - You instantly learn many of the target’s weaknesses.
Versatile Weapon - Weapon bypasses some DR.
Level 4
Locate Creature - Indicates direction to familiar creature.
Remove Curse - Frees object or person from curse.
Shout - Deafens all within cone and deals 5d6 sonic damage.
Level 5
Blood Boil - Raise temperature of target creature’s blood (or other similar body fluid) over 3 rounds causing first fatigue, then Constitution damage, then hp damage.
Break Enchantment - Frees subjects from enchantments, transmutations, and curses.